Mittwoch, 19. September 2018
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Rocket League – Update 1.38 ist da

Rocket League geht in die nächste Runde: Ab sofort darf man sich das Update 1.38 auf die heimische Konsole spielen. Damit möchte man die Bugs in Angriff nehmen, die im Rahmen des Herbst-Updates aufgetaucht sind – neue Features gibt es daher nicht.

Das Patchlog sieht wie folgt aus:



  • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
  • Fixed an issue with the grass in Champions Field (Day) on low detail
  • The broken texture on Starbase Arc has been fixed
  • Mac/Linux: Farmstead map visuals have been updated
  • Lighting on Farmstead has been adjusted
  • Urban Central boost locations are now consistent with other Standard Arenas



  • Boost audio will no longer cut out when rapidly tapping the Boost button
  • Season Reward Level progress should now display correctly at the end of Competitive matches
  • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
  • Fixed several issues with in-game grass
  • The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
  • Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
  • Fixed a game crash issue related to the Season 4 Reward Trails
  • The ‘Labyrinth’ Decal for Takumi has been fixed
  • The Season 2 Reward Prospect Boost has been fixed
  • Second player in splitscreen mode will now retain color choices made in the Garage
  • Joining Free Play during join countdown no longer blocks player from entering a match


  • Some players on Xbox One may still experience performance issues
  • Restarting Rocket League can help solve this issue temporarily while we continue to investigate

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