Noch bevor Battlefield V am 20. November 2018 an den Start gehen wird, haben DICE und Electronic Arts noch einmal schnell ein neues Update veröffentlicht. Dieses fällt mir rund 350MB übersichtlich aus, das Changelog enthält die folgenden Infos:
– Fixed an issue that could result in a very uneven number of players at the start of a round
– Made improvements to matchmaking with a full squad which should result in less disconnects
– In some cases the revive functionality would suddenly stop to function for all of the players on a server, this has now been fixed
– RTX ray tracing can now be enabled with graphics cards that support this function
– Further improvements to game client stability
– In the Airborne game mode, spawn protection has been added when the attackers spawn into the planes. The planes are no longer as vulnerable to AA fire as they used to be at longer distances.
– Fixed an issue in Airborne where the bomb carriers could finish arming the objective even though they were dead
– Players can no longer shoot down airplanes too quickly in Airborne which could result in the attackers not being able to spawn
– In War Stories, players are no longer able to collect Letters while playing offline due to them not being able to update the persistence counters which requires an online connection
– Fixed a bug where a weapon would disappear on the weapon selection screen
– Fixed an issue in Frontlines mode on Devastation where the bomb in some rare cases spawned inside a wall
– Fixed an issue which would make the menus unusable when cancelling a matchmaking session
– Fixed an issue with the lens sight alignment on the MP34 weapon