Auch wenn Kingdom Come: Deliverance vielleicht nicht der erhoffte Rollenspiel-Knaller geworden ist, so geben sich die Entwickler der Warhorse Studios dennoch größte Mühe, ihrem Titel noch ein wenig Spin zu geben. Heute etwa erscheint ein neues Update, das den Hardcore-Modus nachreicht. Der hat es in sich, denn in diesem fehlen einige teilweise überlebenskritische Komfort-Features:
- In Hardcore Mode there is no autosaving. The game can only be saved by drinking “Saviour Schnapps”, sleeping in your own bed, paying for a bathhouse full service, or exiting the game.
- In Hardcore Mode you can’t rely on eating from open cooking pots. The best way to regenerate health is to sleep. Food and healing potions take quite a while to kick in.
- You’re only alerted to your current health and stamina levels by means of in-game visual effects.
- Henry’s position is not shown on the map and there are no indicators on the compass. Waypoints are shown only when you get close to them.
- Fast travel isn’t possible in Hardcore Mode.
- Combat is more realistic in Hardcore Mode. Strikes have more realistic impact, and engaging in combat with an experienced warrior without wearing quality armor is very deadly.
- Hardcore Perks are a form of customizable difficulty. You can enable a lot — like “Consumption”, “Nightmares”, “Tape Worm”, “Claustrophobic”, or “Shakes” — to make the game even harder.
- Traders pay less for goods and rewards are lower overall. Repairing items is even costlier.